Video Recording Smart Headphones. Capture & Share Content Naturally.
A connected smart-headphone product platform combining 360° video, spatial audio, mobile editing, and sharing around the person capturing the moment.
Wearable TechnologyHardware + SoftwareCreator Media
RoleFounder & Product Lead
Platform360° Smart-Headphones
ExperienceVideo + Spatial Audio
EcosystemDevice + Mobile App
Experience Summary
What Was Built, Stephen’s Role & Transferable Value
A concise record of the company or project, Stephen’s contribution, the capability that transfers to future work, and the business or human problem the work addressed. The complete page below remains unchanged.
01
What Was Built
SoundSight was conceived as video-recording smart-headphones combining wearable audio, first-person video capture, spatial sound, a connected mobile application, editing and content controls, and social sharing in one creator-product ecosystem.
02
Stephen’s Role
Stephen was founder and product lead across the original concept, customer proposition, product architecture, user experience, industrial-design direction, hardware and software requirements, media workflow, production relationships, intellectual-property work, partner conversations, market narrative, and demonstrations.
03
Transferable Value
The transferable value is the ability to unify hardware, software, content, mobile experience, manufacturing considerations, partners, and commercialization around one understandable human behavior. The project demonstrates how to hold an ambitious multi-disciplinary vision together without losing the customer use case.
04
Problem Solved / Case Study
People could listen through headphones, record on a camera or phone, edit in separate tools, and share through social platforms, but the experience was fragmented. SoundSight addressed that problem by making capture, creation, and distribution part of one natural wearable experience.
The live demonstration shows the SoundSight concept as a connected wearable media system, combining first-person capture, immersive sound, mobile creation, and shareable experience.